Summary

STEM, STEAM, S.T.E.A.M./S.T.E.M., STEM Toys, Education, Training, Curriculum, Programs, STEM in a Box, STEM Kits, Robotics, Drones, Coding, Programming, Circuitry, Science, Animation, Augmented Reality (AR), CTE, Career and Technical Education, After school, 21st Century Programs, Montessori, EdTech, Workforce Development, E-Learning, Blended Learning, Digital Literacy, Innovation Labs, Virtual Reality (VR), Professional Development, Experiential Learning, Makerspaces, Educational Technology

Description

Description

Doll, Toy, and Game Manufacturing

Establishments in this category are primarly engaged in manufacturing complete dolls, doll parts, doll clothes, action figures, toys, games (including electronic, such as gaming consoles and devices and handheld video games), hobby kits, and children's vehicles (except metal bicycles and tricycles).

Educational Support Services

Establishments in this category are primarly engaged in providing non-instructional services that support educational processes or systems.

Illustrative Examples:

Educational consultants
Educational testing services
Educational guidance counseling services
Student exchange programs
Educational testing evaluation services

Profile

  • Incorporated in
  • Established since
    2018
  • Main/Branch
    Branch

Address

Contact